Changes to spellmaster.app3.TLD

root
root
8 days ago
Initial commit
index.scroll
Changed around line 1
+ buildHtml
+ baseUrl https://spellmaster.app
+ metaTags
+ editButton /edit.html
+ title SpellMaster - Classic Speak & Spell Practice
+ style.css
+
+ header
+ class hero
+ nav
+ div SpellMaster
+ class logo
+ div
+ class nav-links
+ a Start
+ href #start
+ a Stats
+ href #stats
+ a About
+ href #about
+ div
+ class hero-content
+ h1 SpellMaster
+ p The classic Speak & Spell experience, reimagined for the web
+ a Start Spelling
+ class primary-button
+ href #start
+ main
+ section
+ id start
+ class game-container
+ div
+ class display-panel
+ div
+ class word-display
+ input
+ type text
+ id word-input
+ placeholder Type the word you hear
+ div
+ class keyboard
+ div
+ class row
+ button Q
+ button W
+ button E
+ button R
+ button T
+ button Y
+ button U
+ button I
+ button O
+ button P
+ div
+ class row
+ button A
+ button S
+ button D
+ button F
+ button G
+ button H
+ button J
+ button K
+ button L
+ div
+ class row
+ button Z
+ button X
+ button C
+ button V
+ button B
+ button N
+ button M
+ button
+ class backspace
+ ←
+ div
+ class control-panel
+ button
+ id play-button
+ Play Word
+ button
+ id enter-button
+ Enter
+ button
+ id hint-button
+ Hint
+ section
+ id stats
+ class stats-panel
+ h2 Your Progress
+ div
+ class stat
+ span Correct:
+ span
+ id correct-count
+ 0
+ div
+ class stat
+ span Attempted:
+ span
+ id attempted-count
+ 0
+ div
+ class stat
+ span Accuracy:
+ span
+ id accuracy-percent
+ 0%
+ section
+ id about
+ class about-section
+ h2 About SpellMaster
+ p SpellMaster brings back the classic Speak & Spell experience with a modern twist. Practice your spelling with challenging words and track your progress over time.
+ footer
+ div
+ class footer-content
+ p Created with ❤️ by the SpellMaster team
+ script.js
prompt.json
Changed around line 1
+ {
+ "id": "aef6fa3f-747c-40d5-9f3a-a0fc0b73993c",
+ "object": "chat.completion",
+ "created": 1737996113,
+ "model": "deepseek-chat",
+ "choices": [
+ {
+ "index": 0,
+ "message": {
+ "role": "assistant",
+ "content": "---domain---\nspellmaster.app\n---index.scroll---\nbuildHtml\nbaseUrl https://spellmaster.app\nmetaTags\neditButton /edit.html\ntitle SpellMaster - Classic Speak & Spell Practice\nstyle.css\n\nheader\n class hero\n nav\n div SpellMaster\n class logo\n div\n class nav-links\n a Start\n href #start\n a Stats\n href #stats\n a About\n href #about\n div\n class hero-content\n h1 SpellMaster\n p The classic Speak & Spell experience, reimagined for the web\n a Start Spelling\n class primary-button\n href #start\nmain\n section\n id start\n class game-container\n div\n class display-panel\n div\n class word-display\n input\n type text\n id word-input\n placeholder Type the word you hear\n div\n class keyboard\n div\n class row\n button Q\n button W\n button E\n button R\n button T\n button Y\n button U\n button I\n button O\n button P\n div\n class row\n button A\n button S\n button D\n button F\n button G\n button H\n button J\n button K\n button L\n div\n class row\n button Z\n button X\n button C\n button V\n button B\n button N\n button M\n button\n class backspace\n ←\n div\n class control-panel\n button\n id play-button\n Play Word\n button\n id enter-button\n Enter\n button\n id hint-button\n Hint\n section\n id stats\n class stats-panel\n h2 Your Progress\n div\n class stat\n span Correct:\n span\n id correct-count\n 0\n div\n class stat\n span Attempted:\n span\n id attempted-count\n 0\n div\n class stat\n span Accuracy:\n span\n id accuracy-percent\n 0%\n section\n id about\n class about-section\n h2 About SpellMaster\n p SpellMaster brings back the classic Speak & Spell experience with a modern twist. Practice your spelling with challenging words and track your progress over time.\nfooter\n div\n class footer-content\n p Created with ❤️ by the SpellMaster team\nscript.js\n---style.css---\n:root {\n --ti-orange: #ff6f00;\n --ti-brown: #4e342e;\n --ti-beige: #f5f5dc;\n --ti-green: #4caf50;\n --ti-red: #f44336;\n}\n\nbody {\n font-family: 'Courier New', monospace;\n background: var(--ti-beige);\n color: var(--ti-brown);\n margin: 0;\n padding: 0;\n}\n\n.hero {\n background: var(--ti-orange);\n color: white;\n padding: 2rem;\n text-align: center;\n}\n\n.game-container {\n max-width: 800px;\n margin: 2rem auto;\n padding: 1rem;\n background: white;\n border-radius: 8px;\n box-shadow: 0 2px 4px rgba(0,0,0,0.1);\n}\n\n.display-panel {\n margin-bottom: 1rem;\n}\n\n.word-display input {\n width: 100%;\n padding: 1rem;\n font-size: 2rem;\n text-align: center;\n border: 2px solid var(--ti-brown);\n border-radius: 4px;\n margin-bottom: 1rem;\n}\n\n.keyboard {\n display: grid;\n gap: 0.5rem;\n}\n\n.keyboard .row {\n display: flex;\n justify-content: center;\n gap: 0.5rem;\n}\n\n.keyboard button {\n padding: 1rem;\n font-size: 1.2rem;\n background: var(--ti-beige);\n border: 1px solid var(--ti-brown);\n border-radius: 4px;\n cursor: pointer;\n transition: all 0.2s;\n}\n\n.keyboard button:hover {\n background: var(--ti-brown);\n color: white;\n}\n\n.control-panel {\n display: flex;\n justify-content: center;\n gap: 1rem;\n margin-top: 1rem;\n}\n\n.control-panel button {\n padding: 0.8rem 1.5rem;\n font-size: 1rem;\n background: var(--ti-orange);\n color: white;\n border: none;\n border-radius: 4px;\n cursor: pointer;\n}\n\n.stats-panel {\n margin: 2rem auto;\n max-width: 800px;\n padding: 1rem;\n background: white;\n border-radius: 8px;\n box-shadow: 0 2px 4px rgba(0,0,0,0.1);\n}\n\n.stat {\n display: flex;\n justify-content: space-between;\n padding: 0.5rem 0;\n border-bottom: 1px solid var(--ti-beige);\n}\n\n.about-section {\n max-width: 800px;\n margin: 2rem auto;\n padding: 1rem;\n}\n\n.footer-content {\n text-align: center;\n padding: 1rem;\n background: var(--ti-brown);\n color: white;\n}\n---script.js---\nconst words = [\n \"accommodate\", \"bureaucracy\", \"conscientious\", \"dilemma\", \n \"embarrass\", \"fluorescent\", \"guarantee\", \"handkerchief\",\n \"independent\", \"jewelry\", \"kaleidoscope\", \"liaison\",\n \"maneuver\", \"necessary\", \"occurrence\", \"pneumonia\",\n \"questionnaire\", \"rhythm\", \"separate\", \"threshold\"\n];\n\nlet currentWord = \"\";\nlet usedWords = [];\nlet correctCount = 0;\nlet attemptedCount = 0;\n\nconst wordInput = document.getElementById('word-input');\nconst playButton = document.getElementById('play-button');\nconst enterButton = document.getElementById('enter-button');\nconst hintButton = document.getElementById('hint-button');\nconst correctCountEl = document.getElementById('correct-count');\nconst attemptedCountEl = document.getElementById('attempted-count');\nconst accuracyPercentEl = document.getElementById('accuracy-percent');\n\nfunction getNewWord() {\n if (usedWords.length === words.length) {\n alert(\"Congratulations! You've completed all words!\");\n return;\n }\n \n const availableWords = words.filter(word => !usedWords.includes(word));\n currentWord = availableWords[Math.floor(Math.random() * availableWords.length)];\n usedWords.push(currentWord);\n speakWord(currentWord);\n}\n\nfunction speakWord(word) {\n const utterance = new SpeechSynthesisUtterance(word);\n utterance.voice = speechSynthesis.getVoices().find(voice => \n voice.name.includes('Google US English') || \n voice.name.includes('Microsoft David')\n );\n speechSynthesis.speak(utterance);\n}\n\nfunction checkSpelling() {\n const userInput = wordInput.value.toLowerCase();\n attemptedCount++;\n \n if (userInput === currentWord) {\n correctCount++;\n playSuccessSound();\n wordInput.value = \"\";\n getNewWord();\n } else {\n playErrorSound();\n wordInput.value = \"\";\n speakWord(currentWord);\n }\n \n updateStats();\n}\n\nfunction updateStats() {\n correctCountEl.textContent = correctCount;\n attemptedCountEl.textContent = attemptedCount;\n const accuracy = attemptedCount > 0 ? Math.round((correctCount / attemptedCount) * 100) : 0;\n accuracyPercentEl.textContent = `${accuracy}%`;\n}\n\nfunction playSuccessSound() {\n const audio = new Audio('success.mp3');\n audio.play();\n}\n\nfunction playErrorSound() {\n const audio = new Audio('error.mp3');\n audio.play();\n}\n\nfunction highlightErrors() {\n const userInput = wordInput.value.toLowerCase();\n const correctLetters = currentWord.split('');\n const inputLetters = userInput.split('');\n \n wordInput.value = inputLetters.map((letter, index) => \n letter === correctLetters[index] ? letter : `${letter}`\n ).join('');\n}\n\n// Event Listeners\nplayButton.addEventListener('click', () => {\n if (!currentWord) getNewWord();\n else speakWord(currentWord);\n});\n\nenterButton.addEventListener('click', checkSpelling);\n\nhintButton.addEventListener('click', highlightErrors);\n\ndocument.addEventListener('keydown', (e) => {\n if (e.key === 'Enter') checkSpelling();\n});\n\n// Initialize\ngetNewWord();\n---end---"
+ },
+ "logprobs": null,
+ "finish_reason": "stop"
+ }
+ ],
+ "usage": {
+ "prompt_tokens": 1133,
+ "completion_tokens": 1908,
+ "total_tokens": 3041,
+ "prompt_tokens_details": {
+ "cached_tokens": 0
+ },
+ "prompt_cache_hit_tokens": 0,
+ "prompt_cache_miss_tokens": 1133
+ },
+ "system_fingerprint": "fp_3a5770e1b4"
+ }
readme.scroll
Changed around line 1
+ # spellmaster.app3.TLD
+
+ Prompt: website
+ Agent: deepseek
+ Model: deepseek-chat
+
+ ## User prompt
+ Create a Speak-and-Spell app that helps users practice their spelling by playing the audio  of a word  which the user must then spell.  The word list  should consist of moderately difficult to hard words. Words are not to be repeated after they have been presented to the user. The user interface includes an onscreen clickable alphanumeric keyboard which the user can use to input the word, or by typing on the physical keyboard.  Use the classic Texas Instruments interface as much as possible, including the branding and color scheme. Be sure to use a web audio API that you’re familiar with and works; a male voice that sounds like the original speak and spell voice is preferred **Please implement the following User Stories:** * User can click the 'Play' button and the word is read aloud and the user able to hear the word that's to be entered. * User can see letters displayed in the word input text box as they are entered on the physical or virtual keyboard. * User can enter the backspace key to delete letters in case they want to revise their spelling before hitting the 'Enter' button. * User can click the 'Enter' button to submit the word that has been typed in the word input text box * User can see a confirmation message and hears a "success" sound upon typing the correct word and hitting 'Enter,' after which the input area is blanked out. * User can hear a "warning" sound when the word is incorrectly spelled and will be asked to try again in a newly blanked out input area * User can see a message requesting the word be typed again when it is spelled incorrectly.  The audio of the word is read aloud once again. * User can see a tally of the number of correct spellings, total number of words attempted, and a percentage of successful entries. * User can click the 'Hint' button to highlight the incorrect letters in the word input text boxUser can press the 'Enter' key on the keyboard to submit a typed word or click the 'Enter' button in the app window
+
+ ## System prompt
+ You are an expert web developer. Create a website based on this request: "Create a Speak-and-Spell app that helps users practice their spelling by playing the audio  of a word  which the user must then spell.  The word list  should consist of moderately difficult to hard words. Words are not to be repeated after they have been presented to the user. The user interface includes an onscreen clickable alphanumeric keyboard which the user can use to input the word, or by typing on the physical keyboard.  Use the classic Texas Instruments interface as much as possible, including the branding and color scheme. Be sure to use a web audio API that you’re familiar with and works; a male voice that sounds like the original speak and spell voice is preferred **Please implement the following User Stories:** * User can click the 'Play' button and the word is read aloud and the user able to hear the word that's to be entered. * User can see letters displayed in the word input text box as they are entered on the physical or virtual keyboard. * User can enter the backspace key to delete letters in case they want to revise their spelling before hitting the 'Enter' button. * User can click the 'Enter' button to submit the word that has been typed in the word input text box * User can see a confirmation message and hears a "success" sound upon typing the correct word and hitting 'Enter,' after which the input area is blanked out. * User can hear a "warning" sound when the word is incorrectly spelled and will be asked to try again in a newly blanked out input area * User can see a message requesting the word be typed again when it is spelled incorrectly.  The audio of the word is read aloud once again. * User can see a tally of the number of correct spellings, total number of words attempted, and a percentage of successful entries. * User can click the 'Hint' button to highlight the incorrect letters in the word input text boxUser can press the 'Enter' key on the keyboard to submit a typed word or click the 'Enter' button in the app window"
+
+ Requirements:
+ - Use only Scroll, CSS, and JavaScript (NO frameworks, NO external dependencies)
+ - Create clean, semantic HTML5
+ - Make it mobile-responsive
+ - Follow modern best practices and accessibility guidelines
+ - Keep it simple but professional
+ - Use only relative links and no external resources
+ - Do not put a copyright symbol or all rights reserved in the footer.
+ - Make it beautiful. Dazzling. Advanced used of CSS.
+
+ As a refresher, for doing the html body, Scroll is a whitespace based language that uses a single indented space to mark a line (aka particle) as a subparticle of a parent line.
+
+ For example:
+
+ header
+ class hero
+ nav
+ div Scroll
+ class logo
+ div
+ class nav-links
+ a Features
+ href #features
+ a Examples
+ href #examples
+ a Edit
+ href edit.html
+ a GitHub
+ class cta-button
+ href https://github.com/breck7/scroll
+ div
+ class hero-content
+ h1 Write Better with Scroll
+ p The extendible markup language that makes source beautiful and compiles to anything
+ a Get Started
+ class primary-button
+ href https://hub.scroll.pub/
+ main
+ section
+ id features
+ class features
+ h2 Why Scroll?
+ div
+ class feature-grid
+ div
+ class feature-card
+ div ⚡
+ class feature-icon
+ h3 Simple Syntax
+ p Like Markdown, but more powerful. No parentheses needed.
+ div
+ class feature-card
+ div 🧩
+ class feature-icon
+ h3 Extendible
+ p Build your own custom parsers.
+ div
+ class feature-card
+ div 🎨
+ class feature-icon
+ h3 Beautiful Output
+ p Create stunning documents with minimal effort.
+ div
+ class feature-card
+ div 🚀
+ class feature-icon
+ h3 Fast & Light
+ p Built on the efficient PPS Stack.
+ section
+ id examples
+ class code-demo
+ h2 See It In Action
+ div
+ class code-container
+ pre
+ class code-example
+ div
+ class code-output
+ footer
+ div
+ class footer-content
+ div
+ class footer-links
+ a Documentation
+ href https://scroll.pub/tutorial.html
+ a Community
+ href https://www.reddit.com/r/WorldWideScroll/
+ a Blog
+ href https://scroll.pub/blog
+ p Started by Breck Yunits. Evolved by a community.
+ https://twitter.com/breckyunits Breck Yunits
+ https://github.com/breck7/scroll/graphs/contributors community
+
+
+ First suggest a short, memorable domain name ending in TLD that represents this website. Then provide the website files. Use this exact format:
+
+ ---domain---
+ (domainTLD here)
+ ---index.scroll---
+ buildHtml
+ baseUrl https://(domainTLD here)
+ metaTags
+ editButton /edit.html
+ title (Title here)
+ style.css
+
+ (body content here. no blank lines please.)
+
+ script.js
+ ---style.css---
+ (CSS content here)
+ ---script.js---
+ (JavaScript content here)
+ ---end---
script.js
Changed around line 1
+ const words = [
+ "accommodate", "bureaucracy", "conscientious", "dilemma",
+ "embarrass", "fluorescent", "guarantee", "handkerchief",
+ "independent", "jewelry", "kaleidoscope", "liaison",
+ "maneuver", "necessary", "occurrence", "pneumonia",
+ "questionnaire", "rhythm", "separate", "threshold"
+ ];
+
+ let currentWord = "";
+ let usedWords = [];
+ let correctCount = 0;
+ let attemptedCount = 0;
+
+ const wordInput = document.getElementById('word-input');
+ const playButton = document.getElementById('play-button');
+ const enterButton = document.getElementById('enter-button');
+ const hintButton = document.getElementById('hint-button');
+ const correctCountEl = document.getElementById('correct-count');
+ const attemptedCountEl = document.getElementById('attempted-count');
+ const accuracyPercentEl = document.getElementById('accuracy-percent');
+
+ function getNewWord() {
+ if (usedWords.length === words.length) {
+ alert("Congratulations! You've completed all words!");
+ return;
+ }
+
+ const availableWords = words.filter(word => !usedWords.includes(word));
+ currentWord = availableWords[Math.floor(Math.random() * availableWords.length)];
+ usedWords.push(currentWord);
+ speakWord(currentWord);
+ }
+
+ function speakWord(word) {
+ const utterance = new SpeechSynthesisUtterance(word);
+ utterance.voice = speechSynthesis.getVoices().find(voice =>
+ voice.name.includes('Google US English') ||
+ voice.name.includes('Microsoft David')
+ );
+ speechSynthesis.speak(utterance);
+ }
+
+ function checkSpelling() {
+ const userInput = wordInput.value.toLowerCase();
+ attemptedCount++;
+
+ if (userInput === currentWord) {
+ correctCount++;
+ playSuccessSound();
+ wordInput.value = "";
+ getNewWord();
+ } else {
+ playErrorSound();
+ wordInput.value = "";
+ speakWord(currentWord);
+ }
+
+ updateStats();
+ }
+
+ function updateStats() {
+ correctCountEl.textContent = correctCount;
+ attemptedCountEl.textContent = attemptedCount;
+ const accuracy = attemptedCount > 0 ? Math.round((correctCount / attemptedCount) * 100) : 0;
+ accuracyPercentEl.textContent = `${accuracy}%`;
+ }
+
+ function playSuccessSound() {
+ const audio = new Audio('success.mp3');
+ audio.play();
+ }
+
+ function playErrorSound() {
+ const audio = new Audio('error.mp3');
+ audio.play();
+ }
+
+ function highlightErrors() {
+ const userInput = wordInput.value.toLowerCase();
+ const correctLetters = currentWord.split('');
+ const inputLetters = userInput.split('');
+
+ wordInput.value = inputLetters.map((letter, index) =>
+ letter === correctLetters[index] ? letter : `${letter}`
+ ).join('');
+ }
+
+ // Event Listeners
+ playButton.addEventListener('click', () => {
+ if (!currentWord) getNewWord();
+ else speakWord(currentWord);
+ });
+
+ enterButton.addEventListener('click', checkSpelling);
+
+ hintButton.addEventListener('click', highlightErrors);
+
+ document.addEventListener('keydown', (e) => {
+ if (e.key === 'Enter') checkSpelling();
+ });
+
+ // Initialize
+ getNewWord();
style.css
Changed around line 1
+ :root {
+ --ti-orange: #ff6f00;
+ --ti-brown: #4e342e;
+ --ti-beige: #f5f5dc;
+ --ti-green: #4caf50;
+ --ti-red: #f44336;
+ }
+
+ body {
+ font-family: 'Courier New', monospace;
+ background: var(--ti-beige);
+ color: var(--ti-brown);
+ margin: 0;
+ padding: 0;
+ }
+
+ .hero {
+ background: var(--ti-orange);
+ color: white;
+ padding: 2rem;
+ text-align: center;
+ }
+
+ .game-container {
+ max-width: 800px;
+ margin: 2rem auto;
+ padding: 1rem;
+ background: white;
+ border-radius: 8px;
+ box-shadow: 0 2px 4px rgba(0,0,0,0.1);
+ }
+
+ .display-panel {
+ margin-bottom: 1rem;
+ }
+
+ .word-display input {
+ width: 100%;
+ padding: 1rem;
+ font-size: 2rem;
+ text-align: center;
+ border: 2px solid var(--ti-brown);
+ border-radius: 4px;
+ margin-bottom: 1rem;
+ }
+
+ .keyboard {
+ display: grid;
+ gap: 0.5rem;
+ }
+
+ .keyboard .row {
+ display: flex;
+ justify-content: center;
+ gap: 0.5rem;
+ }
+
+ .keyboard button {
+ padding: 1rem;
+ font-size: 1.2rem;
+ background: var(--ti-beige);
+ border: 1px solid var(--ti-brown);
+ border-radius: 4px;
+ cursor: pointer;
+ transition: all 0.2s;
+ }
+
+ .keyboard button:hover {
+ background: var(--ti-brown);
+ color: white;
+ }
+
+ .control-panel {
+ display: flex;
+ justify-content: center;
+ gap: 1rem;
+ margin-top: 1rem;
+ }
+
+ .control-panel button {
+ padding: 0.8rem 1.5rem;
+ font-size: 1rem;
+ background: var(--ti-orange);
+ color: white;
+ border: none;
+ border-radius: 4px;
+ cursor: pointer;
+ }
+
+ .stats-panel {
+ margin: 2rem auto;
+ max-width: 800px;
+ padding: 1rem;
+ background: white;
+ border-radius: 8px;
+ box-shadow: 0 2px 4px rgba(0,0,0,0.1);
+ }
+
+ .stat {
+ display: flex;
+ justify-content: space-between;
+ padding: 0.5rem 0;
+ border-bottom: 1px solid var(--ti-beige);
+ }
+
+ .about-section {
+ max-width: 800px;
+ margin: 2rem auto;
+ padding: 1rem;
+ }
+
+ .footer-content {
+ text-align: center;
+ padding: 1rem;
+ background: var(--ti-brown);
+ color: white;
+ }